The Last of Us Part 2 was a stunning game when it launched for PS4 in 2020, a visual tour de force that showcased the best of Sony’s first-party efforts at the tail end of the last console generation. A patch in 2021 added 60fps support for PS5, with a transformative impact on gameplay, but now we’ve got something further: The Last of Us Part 2 Remastered, a new bespoke PS5 version that promises visual enhancements alongside additional content.
Going into this analysis, I wanted to find out if there’s enough performance headroom on PS5 for visual improvements while keeping up that 60fps update – and whether the new content additions are meaty enough to justify an upgrade for existing players, even at a fairly painless $10.
After all, the original TLoUP2 enhancements for PS5 already have the game running at 1440p and 60fps – so how much extra can developers Naughty Dog push on the same hardware?
The basic visual setup in the Remastered version is very familiar, at least by default. We’re getting a 1440p60 experience in the default performance mode, just like the earlier patched code, with no signs of dynamic resolution scaling (DRS) or upsampling evident. Side-by-sides suggest that the two versions are a match in terms of basic image quality, with a similar, slightly soft resolve. If you look closely, you can spot some aliasing here and there, but for the most part the two releases seem perfectly fine, especially when seen from a typical TV viewing distance.